Aberdeen

Settlement Type: Bartertown
Produces: Slaves, Metalshop
Self-Sufficient: Water, Crops
Imports: Metal Salvage
Attitude Towards Mutants: Hostile
Attitude Towards Krega: Neutral
Population: 133
Notable Individuals: Warden – Leader
Appearance: A former prison, complete with fields and razor wire topped 20’ fences.
Primary Defenses: Towers with snipers
Notes: The Aberdeen Slaveworks is known for dealing with anyone, including the Krega. Most slaves are taken from raids on towns several days away. They leave the closer towns alone and actively make defense pacts and deals to insure their safety. Mutants are forced to work in the metalworks, often without protection from the intense heat, manufacturing weapons, manacles, etc. for sale to the slavers trading partners.

Aberdeen

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